|Features|| Large windows|
The room appears as a long hallway. In the back, there is a large, dark brown door, with the design of the Klinkers' wheel symbol on it. On both sides of the room, a large variant of the wheel symbol is also sticking out of the wall.
A red carpet runs throughout the room, alongside a bunch of windows. A Cubit-like pattern appears on the ceiling. In the front of the room, there is a final window with the wheel symbol at the top. When controlled, all the windows are covered and the wheel comes down, darkening the room. The wheel spins into a spiral that can hypnotize all, if not, most Mixels.
This functionality reverts itself back to normal after a long period of inactivity, allowing effected Mixels to wake up.
There is an elevator that leads to the various floors of the building, where a mural with the three main Klinkers appears on the wall.
- The building where this room is located may be the headquarters or, to a different extent, the home of the Klinkers.
- Main article: Klinkerton Boardroom/Gallery
Large Rock / Mixel Mountain / Mixel Park / Mixamajig Threshold / Mix Orleans / Magma Wastelands (Volcanoville / Vulk's House) / Mine (Mt. Brushmore / Krader's House / Shuff's House) / Mountain City (Techno Valley / Teslo's House / Electroid Classroom) / Frozen Volcanoes / Farmlands / Sproingy Lands (Party Building) / Swamplands / Spiky Desert / Magic Tent / Klinkerton (Klinkerton Boardroom) / Lixer Land / Weldo Land / Muncholand / Mixopolis (MCPD Station / MCPD Police Academy / Castle / Musicland / MCFD Station / Mixopolis Wharf / Sea Dawg / Mixopolis General Hospital / Mixopolis Middle School / Mixopolis Zoo / Mixopolis Stadium / I-Cubit Building / Mixes / Lava Lounge / Tuxedo Club / Mixopolis Bank / Mix TV Studios / Kid's Club)
Orbitopia (Nurp-Naut's Room) / Glowkie Caves