Flain storyboard and concept art posted by Chris Corum .
This page contains all of the publicly-released and found images of concept art - including, but not limited to, character designs, backgrounds, props, and reference sheets. These are made to assist the animators in creating an episode of Mixels .
Some production art was also created for games, such as the two apps that have been released, and the minigames on Cartoon Network 's website .
For the LEGO equivalent, see Prototypes .
Zorch storyboards and concept art from various episodes.
Background from Coconapple.
Background from Electrorock.
Background from Cookironi.
Background from Cookironi.
Background from Cookironi.
Background from Cookironi.
Background from Rockball.
Background from Rockball.
Background from Rockball.
Background from Rockball.
Background from Rockball.
Background from Murp Romp.
Props from various episodes of
Season 1 .
Props from various episodes of Season 1.
Unused background from Murp Romp.
Nollan Obena [ ]
Maria Vitan [ ]
Background design of an unseen area in
Klinkerton .
Effect design of gears in area from previous image.
Version of previous background with
Gox in image for size reference.
Background design of an unseen area in
Lixer Land .
Background design of an unseen area in
Musicland .
Background design of an unseen front view of
Mixes .
Background design of an unseen building interior in
Mixopolis .
Version of previous background with the image's inspiration for comparison.
Concept sketch of a location in Mixopolis.
Concept sketch of a location in Mixopolis.
Concept sketch of a location in Mixopolis.
Updated designs of the
Lixers .
Several prop designs throughout
Season 2 .
A size description of the
Pyrratz . (Note the tribe members’ early designs.)
A modified sheet with
Sharx’s turnaround model shown earlier, alongside a size description of
Booger to Sharx.
Unseen Sea Dawg top view.
Rough outline of the previous background.
Background design of the unseen rear interior of the School
Bus .
Rough drawing of the previous background.
Background design of the unseen front interior of the School Bus.
Rough outline of the previous background.
Rough outline of the previous background.
Rough outline of the previous background.
Rough outline of the previous background.
Background design of an unseen area in Mixopolis.
Rough drawing of the previous background.
Main article: Travel Guide
Color styling layout for Nixel, Nixel, Go Away.
Storyboards involving Camillot and
Mixadel getting dropped off to Mixopolis Middle School, Mixadel having an argument with
Globbie , Camillot struggling to choose a seat, and a deleted lunch scene.
Various backgrounds for Every Knight Has Its Day and Nixel, Nixel, Go Away, behind
Andy Seenan .
Miranda Dressler working on the designs of the
Medix Miranda Dressler working on turnaround models of
Meltus and
Burnard
An early version of the title screen.
A couple of backgrounds and towers.
Closeup demo of
Flain 's model.
Concept art from the "Meet
Volectro " cutscene.
An unused rescue popup for
Zorch .
An unused rescue popup for
Vulk .
An unused loading screen.
Concept art hidden within a map graphic.
An unused part of
Kraw 's texture.
Power-up and loading screen animation.
Storyboards for the intro and outro.
Chris Corum worked on the show as a creative director, mainly working on the online Flash-based website , during Season 1 's run.
Miscellaneous [ ]
In-studio fan art, alongside slightly visible character reference sheets on the side.
Art for the first concepts of Mixels (
Monsters )