User blog:Sonicmasher/Big news for my project.

The Game Maker: Studio version of Mixels and Sonic: When Worlds Collide has been canceled in favor of a version made with the Sonic Worlds engine for relative ease. However this will affect gameplay as it is more of a "Genesis/Classic" style engine rather than the "2D Modern" style engine I was aiming for. I will modify it for this sometime though. I will also modify it to add more characters, new items, super attacks, cutscenes different sprites, and maybe even cheat codes for new characters and stuff! This also means that controller support is scrapped.